ajacks13
The OGH
yeah but than you have to change the bags
not if you have the tube sock adapter
yeah but than you have to change the bags
One thing we know for certain, as this is common for all console launches, Sony will be taking a loss on each console sold. When the Xbox 360 was released, Microsoft ate $126 for each 360 sold. Sony ate an astounding $307 for each 20GB sold and $246 for each 60GB sold.
I really can't see the next playstation starting at more than $400... at least not for the base version. Sony made two mistakes with the PS3... letting the 360 launch a year before the PS3 and giving the PS3 a starting price point that people were unwilling to pay. Being a corporate environment, I'm sure these were major topics discussed during the "lessons learned" stage of the project cycle. We already know they won't be repeating the first mistake. Hopefully they've learned from the second.
Now, that doesn't mean that all is fine and well. Microsoft showed us that you can sell your console at a lower price, but then recoup that money through subscription based online access. A year ago, Microsoft announced that they had 40 million active subscribers to Xbox Live. Assuming a year long subscription at the discounted rate of $35 that can be had from time to time, we're talking about additional yearly revenue of $1.4 billion. Billion. Microsoft has proven that people will pay this fee, so who in their right mind would walk away from that?
I wonder how much sony will eat for the PS4, probably $200 or less. The thing that sucks for sony is that people would rather spend more in the long run than short term, especially at lauch. (XBOX=Wireless adapter+3 months of XBL adds up to about the price of a launch ps3)
True... and they had that HD DVD add on plus proprietary HDDs. As a package deal, the Playstation 3 offered more bang for your buck, but Microsoft let people piecemeal it and it appears people are more open to that so long as you give them a reasonable entry point. I suppose that makes sense considering the number of game publishers adopting the free to play/micro-transaction business model.
Some people have suggested that the console makers should subsidize the consoles with a 2 year subscription, much like the mobile carriers do with phones (and ETFs). Microsoft has already dipped their toe in the water with the $99 Xbox 360/2 year Live contract.