Dollar an hour rule

Dollar per hour,pfft, Skyrim+mods=so broke; on the flip, Skyrim alone still a good time spent for standard game price, smash brothers is thoroughly enjoyable and I love all its iterations, but dollar per hour, nope.

I could never get into Smash Brothers. Carrying over from your post on another thread, Smash Brothers could also be a porn title.
 
I like long games that give me a compelling world to explore and interesting stuff to do in it. Red Dead Redemption. Skyrim. Fallout 3. Borderlands and Borderlands 2. There are other recent examples, but those are all classics from the last gen. Generally speaking, given a choice between a longer game that I like and a shorter game that I like, I'll pick the longer game precisely because it offers greater value to me. The problem, of course, is that I don't know whether I'm actually going to like a game before I play it. I can make guesses, sure, I can avoid genres that I dislike, etc., but there's no way for me to know whether I like a game before I play it.

For me, Diablo III has been a hell of a steal. I think I paid $25 for it as part of a Black Friday sale? Something like that. I got my money's worth out of Dragon Age: Inquisition. I even got my money's worth out of Destiny, despite how soured I am on how the devs have handled changes. Same goes for Far Cry 4. I can argue, based on the price I paid, that I got value from AC: Rogue and Unity (because I basically paid 1/2 original retail). I have certainly gotten my $2.60 out of Olliolli.

All things considered, I don't think that evaluating a game based on your enjoyment and a cost/hour of entertainment ratio is a bad thing. When you realize that you effectively paid, for example, $.30 per hour of enjoyment, you get both the fun of a great game and the satisfaction of a good bargain. At $10/hour of a POS point release with a Day One 6 gig patch? Even that is instructive.

A while back, someone described the dot-com stock market bubble investing madness as irrational exuberance. I think we often approach games the same way - we let our enthusiasm for a world or franchise or idea run away with our wallet, only to figure out - too late - that we aren't getting what we were promised. I've done that. I'm sure we all have. But doing a post-mortem on the experience and identifying an actual, measurable, quantifiable way to evaluate our experience is meaningful because it puts it in perspective and offers us the chance to make a less irrationally exuberant purchase next time.

Hence why the only pre-order I have placed right now is for Bloodborne. That irrational exuberance? Destiny fixed it for me. ;)
 
I've been thinking about this.

2 dollars per hour seems a bit more reasonable to me.

I paid 30 dollars for Far Cry 4 and have sunk 15 hours into it.

I feel that if I stopped playing it today, I would have gotten my money's worth.

This is of course assuming that I was only going by that rule...but I'm not of course.




Sent from my blast processing t-781.afd Doritto chip from outer space.
 
Movies = about 4 per hour (movie tickets here are $10.50)
Theme Park Admission = about 8 per hour
Dinner and a hand job from Borst = $50.25 per hour ($50 for dinner)
 
useually i buy rpgs. so while they cost $60 i probably spend 80+ hours on them. also i ususally don't buy them when they first come out. Still in anticipation for Kingdom hearts 3
:lol:
 
useually i buy rpgs. so while they cost $60 i probably spend 80+ hours on them. also i ususally don't buy them when they first come out. Still in anticipation for Kingdom hearts 3
:lol:

KH3 is going to be epic. I pre-ordered it last month for $40 lol. Don't know how or why they were doing that, but it was Amazon so it was legit .
 
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