Sheepykins
Daemon Poster
- Messages
- 556
- Location
- Worcestershire, England
Hiya,
So I got into the Secret world beta, without preordering just thought i'd share my thoughts
Game design looks good, the graphics engine is quite nice, good textures - the music blows and the character customisation is fairly limited so far, i'm not sure if more options will ship with the game.
It plays like warcraft or any other mmo, look around with the mouse (no mouse sensitivity option in the menu, so its slow) and the keyboard for hotkeys, abilities etc.
Theres quite a few weapons and magic, as you kill stuff and do quests you earn skill points and ability points. Skill points are put into weapons or magic in two categories, damage and support, abilitiy points go into unlocking new skills for those weapons you've chosen.
The good thing about that is, no levels - no cap on how much you generate, you can learn every weapon skill and magic ability!
they put more emphasis on the world, and it looks great and they've cluttered it with tons of interactive objects.... just not as many as they said.
for instance the first town, kingsmouth has about 40 houses. only about 4 of them are actually open for people to walk in and run around.
there are 3 factions, each with a main storyline to follow - but tbh, they all end up working together in PVE which makes little sense and only really do combat in pvp.
Anyone else played this yet?
So I got into the Secret world beta, without preordering just thought i'd share my thoughts
Game design looks good, the graphics engine is quite nice, good textures - the music blows and the character customisation is fairly limited so far, i'm not sure if more options will ship with the game.
It plays like warcraft or any other mmo, look around with the mouse (no mouse sensitivity option in the menu, so its slow) and the keyboard for hotkeys, abilities etc.
Theres quite a few weapons and magic, as you kill stuff and do quests you earn skill points and ability points. Skill points are put into weapons or magic in two categories, damage and support, abilitiy points go into unlocking new skills for those weapons you've chosen.
The good thing about that is, no levels - no cap on how much you generate, you can learn every weapon skill and magic ability!
they put more emphasis on the world, and it looks great and they've cluttered it with tons of interactive objects.... just not as many as they said.
for instance the first town, kingsmouth has about 40 houses. only about 4 of them are actually open for people to walk in and run around.
there are 3 factions, each with a main storyline to follow - but tbh, they all end up working together in PVE which makes little sense and only really do combat in pvp.
Anyone else played this yet?