Re: Open source 2D game creation framework trying to fill various positions *screensh
The FIFE team released a new version of their compile SDK for win32 systems today.
The new SDK addresses an issue with MSVC2005 debug builds that was just recently discovered. Furthermore libSDL and SWIG have been upgraded to the latest versions.
Re: Open source 2D game creation framework trying to fill various positions *screensh
It's time for yet another FIFE update
This time we got something special for you: a new series entitled "FIFE community spotlight". The idea behind these new community spotlight articles is to have a closer look at the projects which are utilizing FIFE for their games. The first community spotlight covers the computer roleplaying game project "Zero" that is currently in development.
Here is some eye candy from Zero to convince you to actually read the whole community spotlight article:
Last but not least and slightly related to the community spotlight series: we did recently declutter our wiki starting page. Check out the new and hopefully improved version here: FIFE wiki
All kind of feedback concerning the community spotlight and the new wiki starting page is appreciated by the team
Important changes since the 2008.0 release:
- Instance outlining
- Real stepless zoom for OpenGL render backend
- Curing singletonitis by getting rid of audio manager & vfs singleton via refactoring
- New music by the new composer torrent71
Unpack to HDD and read the README.txt that resides in the root directory.
Screenshots of new features that ship with this release:
Improved editor tool:
Re: Open source 2D game creation framework trying to fill various positions *screensh
Welcome to yet another FIFE news update.
A lot of topics to cover and just few time on my hands so I'll just list everything and you decide if it's worth reading
* New project manager on the team and first blog update by him
* New composer on the team and first music tracks available
* Experimental networking branch (woohoo! multiplayer FIFE)
* Experimental MSVC2008 build system support
* Physfs branch
* New context menu
* A new name for FIFE?
* First Zero-Projekt video released
Re: Open source 2D game creation framework trying to fill various positions *screensh
Howdy and welcome to yet another FIFE news update
This time we cover our ongoing efforts to release the next FIFE milestone under a less restrictive license compared to the current GPL licensing. This topic seems to be especially interesting for independent developers who consider to use FIFE for a game project but are afraid of the current licensing policy.
Re: Open source 2D game creation framework trying to fill various positions *screensh
Hello and welcome to yet another FIFE update
Unfortunately this one contains somewhat bad news as the majority of our key developers have been quite busy lately. Now I'm facing some serious university issues so I'll need to take a temporaty break from the project as well.
We appreciate all kind of help by new interested developers. We know that there are more tempting tasks than applying for a development team that is currently going through a drying time. But we wanted to be always up front about the status of the project so that's we think it's our duty to inform the community about lack of progress and issues as well.
Re: Open source 2D game creation framework trying to fill various positions *screensh
There are two important things to talk about so we decided to post a little developer blog update to keep the community up to date about the current status of the project.
FIFE is still progressing rather slow because of the lack of active developers who can invest time into the project. If you think you could help, please don't don't hesitate to grab the latest code from SVN to have a look into it and get in contact with us after that.
Re: Open source 2D game creation framework trying to fill various positions *screensh
Welcome to yet another FIFE update!
This one covers a whole bunch of aspects. Finally the end of the license switch process from GPL to LGPL is in sight. Furthermore we're currently replacing our unittests, consider to upgrade to the latest guichan release and plan to release a new win32 compile SDK soon. FIFE recently gained some new developers and the datasets branch will hopefully get merged into trunk rather soon. You got curious?