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Old 07-23-2008, 12:19 PM   #1 (permalink)
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Unhappy BSOD while playing Games...

Getting randomaly Restarts (BSOD) im posting here my DMP logs here, help some1!


This error was while playing World of Warcraft
Code:
PAGE_FAULT_IN_NONPAGED_AREA (50)
Invalid system memory was referenced. This cannot be protected by try-except,
it must be protected by a Probe. Typically the address is just plain bad or it
is pointing at freed memory.
Arguments:
Arg1: e0fc8b1c, memory referenced.
Arg2: 00000000, value 0 = read operation, 1 = write operation.
Arg3: bf370367, If non-zero, the instruction address which referenced the bad memory
address.
Arg4: 00000000, (reserved)

Debugging Details:
------------------


Could not read faulting driver name

READ_ADDRESS: e0fc8b1c 

FAULTING_IP: 
ati3duag+1dc367
bf370367 8b4708 mov eax,dword ptr [edi+8]

MM_INTERNAL_CODE: 0

CUSTOMER_CRASH_COUNT: 1

DEFAULT_BUCKET_ID: DRIVER_FAULT

BUGCHECK_STR: 0x50

PROCESS_NAME: csrss.exe

LAST_CONTROL_TRANSFER: from 00000000 to bf370367

STACK_TEXT: 
ba147254 00000000 e19c601c 00000001 00000000 ati3duag+0x1dc367


STACK_COMMAND: kb

FOLLOWUP_IP: 
ati3duag+1dc367
bf370367 8b4708 mov eax,dword ptr [edi+8]

SYMBOL_STACK_INDEX: 0

SYMBOL_NAME: ati3duag+1dc367

FOLLOWUP_NAME: MachineOwner

MODULE_NAME: ati3duag

IMAGE_NAME: ati3duag.dll

DEBUG_FLR_IMAGE_TIMESTAMP: 486d9269

FAILURE_BUCKET_ID: 0x50_ati3duag+1dc367

BUCKET_ID: 0x50_ati3duag+1dc367

Followup: MachineOwner


Last edited by K1boRG; 07-23-2008 at 12:21 PM.
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Old 07-23-2008, 12:40 PM   #2 (permalink)
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Default Re: BSOD while playing Games...

Hello,

Looking at your logs looks like the ati driver, are you able to do a driver update?
Drivers & Software
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Old 07-23-2008, 12:48 PM   #3 (permalink)
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Default Re: BSOD while playing Games...

I have latest Driver sfrom ATI, CATALYST...
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Old 07-23-2008, 12:52 PM   #4 (permalink)
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Default Re: BSOD while playing Games...

Is it just the one game or many games?
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Old 07-23-2008, 01:02 PM   #5 (permalink)
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Default Re: BSOD while playing Games...

Silverlord CSS, WOW
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Old 07-23-2008, 01:03 PM   #6 (permalink)
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Default Re: BSOD while playing Games...

Hello,

ATi jsut released the 8.7 Catalysts drivers. Like yesterday. Are you sure you have the latest ones? This is a recurring issue with your video card. Almost every BSOD you have had is because of it. I would seriously consider RMA the card. It is the root for all yoru troubles.

Cheers,
Mak
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Old 07-23-2008, 01:06 PM   #7 (permalink)
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Default Re: BSOD while playing Games...

Quote:
Originally Posted by K1boRG View Post
Silverlord CSS, WOW
An old game and a up-to-date game would not usually be driver issue like the previous user said send the card on RMA
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Last edited by Silverlord; 07-23-2008 at 01:13 PM.
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Old 07-23-2008, 01:10 PM   #8 (permalink)
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Default Re: BSOD while playing Games...

CSS is ~2004 year game

WOW is 2004 game & its expansion is 2007 16th january released...

I have AMD Radeon HD 3650 512mb ddr-3 videocard...

Got another 2 BSOD

Code:
Use !analyze -v to get detailed debugging information.

BugCheck 1000000A, {c03b2258, 2, 0, 80510d72}

Probably caused by : memory_corruption ( nt!MiDeleteValidAddress+2e )

Followup: MachineOwner
---------

2: kd> !analyze -v
*******************************************************************************
*                                                                             *
*                        Bugcheck Analysis                                    *
*                                                                             *
*******************************************************************************

IRQL_NOT_LESS_OR_EQUAL (a)
An attempt was made to access a pageable (or completely invalid) address at an
interrupt request level (IRQL) that is too high.  This is usually
caused by drivers using improper addresses.
If a kernel debugger is available get the stack backtrace.
Arguments:
Arg1: c03b2258, memory referenced
Arg2: 00000002, IRQL
Arg3: 00000000, bitfield :
	bit 0 : value 0 = read operation, 1 = write operation
	bit 3 : value 0 = not an execute operation, 1 = execute operation (only on chips which support this level of status)
Arg4: 80510d72, address which referenced memory

Debugging Details:
------------------


READ_ADDRESS:  c03b2258 

CURRENT_IRQL:  2

FAULTING_IP: 
nt!MiDeleteValidAddress+2e
80510d72 8b0f            mov     ecx,dword ptr [edi]

CUSTOMER_CRASH_COUNT:  1

DEFAULT_BUCKET_ID:  DRIVER_FAULT

BUGCHECK_STR:  0xA

PROCESS_NAME:  regedit.exe

LAST_CONTROL_TRANSFER:  from 805aee11 to 80510d72

STACK_TEXT:  
aa5ccc2c 805aee11 7644b001 8a1e77c8 007ffff8 nt!MiDeleteValidAddress+0x2e
aa5ccc4c 8051295d 8a1e77c8 8a1e7900 8a1e77c8 nt!MiDeleteAddressesInWorkingSet+0x65
aa5ccc80 805d114b 001e77c8 899d29b0 899d2bf8 nt!MmCleanProcessAddressSpace+0x193
aa5ccd08 805d130e 00000000 899d29b0 00000000 nt!PspExitThread+0x621
aa5ccd28 805d14e9 899d29b0 00000000 aa5ccd64 nt!PspTerminateThreadByPointer+0x52
aa5ccd54 805409ac 00000000 00000000 0007fecc nt!NtTerminateProcess+0x105
aa5ccd54 7c90eb94 00000000 00000000 0007fecc nt!KiFastCallEntry+0xfc
WARNING: Frame IP not in any known module. Following frames may be wrong.
0007fecc 00000000 00000000 00000000 00000000 0x7c90eb94


STACK_COMMAND:  kb

FOLLOWUP_IP: 
nt!MiDeleteValidAddress+2e
80510d72 8b0f            mov     ecx,dword ptr [edi]

SYMBOL_STACK_INDEX:  0

SYMBOL_NAME:  nt!MiDeleteValidAddress+2e

FOLLOWUP_NAME:  MachineOwner

MODULE_NAME: nt

DEBUG_FLR_IMAGE_TIMESTAMP:  45e5484a

IMAGE_NAME:  memory_corruption

FAILURE_BUCKET_ID:  0xA_nt!MiDeleteValidAddress+2e

BUCKET_ID:  0xA_nt!MiDeleteValidAddress+2e

Followup: MachineOwner
---------
And 2nd BSOD log
Code:
Use !analyze -v to get detailed debugging information.

BugCheck 1000008E, {c0000005, bf26c6ed, a9b5aab0, 0}

Probably caused by : ati3duag.dll ( ati3duag+d86ed )

Followup: MachineOwner
---------

3: kd> !analyze -v
*******************************************************************************
*                                                                             *
*                        Bugcheck Analysis                                    *
*                                                                             *
*******************************************************************************

KERNEL_MODE_EXCEPTION_NOT_HANDLED_M (1000008e)
This is a very common bugcheck.  Usually the exception address pinpoints
the driver/function that caused the problem.  Always note this address
as well as the link date of the driver/image that contains this address.
Some common problems are exception code 0x80000003.  This means a hard
coded breakpoint or assertion was hit, but this system was booted
/NODEBUG.  This is not supposed to happen as developers should never have
hardcoded breakpoints in retail code, but ...
If this happens, make sure a debugger gets connected, and the
system is booted /DEBUG.  This will let us see why this breakpoint is
happening.
Arguments:
Arg1: c0000005, The exception code that was not handled
Arg2: bf26c6ed, The address that the exception occurred at
Arg3: a9b5aab0, Trap Frame
Arg4: 00000000

Debugging Details:
------------------


EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".

FAULTING_IP: 
ati3duag+d86ed
bf26c6ed 395004          cmp     dword ptr [eax+4],edx

TRAP_FRAME:  a9b5aab0 -- (.trap 0xffffffffa9b5aab0)
ErrCode = 00000000
eax=01000000 ebx=00000000 ecx=e10e7018 edx=00000003 esi=000000cc edi=e1287ba8
eip=bf26c6ed esp=a9b5ab24 ebp=00000000 iopl=0         nv up ei pl nz na pe nc
cs=0008  ss=0010  ds=0023  es=0023  fs=0030  gs=0000             efl=00010206
ati3duag+0xd86ed:
bf26c6ed 395004          cmp     dword ptr [eax+4],edx ds:0023:01000004=????????
Resetting default scope

CUSTOMER_CRASH_COUNT:  2

DEFAULT_BUCKET_ID:  DRIVER_FAULT

BUGCHECK_STR:  0x8E

PROCESS_NAME:  IEXPLORE.EXE

LAST_CONTROL_TRANSFER:  from 00000000 to bf26c6ed

STACK_TEXT:  
00000000 00000000 00000000 00000000 00000000 ati3duag+0xd86ed


STACK_COMMAND:  kb

FOLLOWUP_IP: 
ati3duag+d86ed
bf26c6ed 395004          cmp     dword ptr [eax+4],edx

SYMBOL_STACK_INDEX:  0

SYMBOL_NAME:  ati3duag+d86ed

FOLLOWUP_NAME:  MachineOwner

MODULE_NAME: ati3duag

IMAGE_NAME:  ati3duag.dll

DEBUG_FLR_IMAGE_TIMESTAMP:  486d9269

FAILURE_BUCKET_ID:  0x8E_ati3duag+d86ed

BUCKET_ID:  0x8E_ati3duag+d86ed

Followup: MachineOwner
---------

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Old 07-23-2008, 01:12 PM   #9 (permalink)
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Default Re: BSOD while playing Games...

By an old and up-to-date game WoW was constantly being improved so drivers and such would be changing apolgoies for not being clear on what I said
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Old 07-23-2008, 01:14 PM   #10 (permalink)
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Default Re: BSOD while playing Games...

Hello,

The First entry was from Regiedit. So my question would be why are you modifying your Registry? Any modifications to the Registry can result in this issues. If you have modified your system at all we need to know so that we can figure out if it is the mods you have done that are adversly affecting the machine or not.

The 2nd BSOD again was caused by your Drivers. As i have previosuly said. There was a new driver released yesterday. Do you have that one?

Cheers,
Mak
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