Computers |
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| | #3 (permalink) |
| Ultra Techie Join Date: Jan 2005
Posts: 506
| if you are new to 3d modeling and you dont like it i would use either MAYA OR 3D MAX these are standerd software used in movies sfx(maya)and for game modeling(3d max)...cinema4d is good choise 2but i dont like it at all .... see it depends on you even with maya and max some people favor to do some tasks in other software like rendering ... for me i use max i think its great..and if you learn max you can learn any other3d software easy..... |
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| | #4 (permalink) |
| Monster Techie | I have C4D! I don't have any clue as to how it works, but I have it! ![]()
__________________ Image Contests "Who are you?" "Me? I'm the living embodiment of all that is evil in the computer world." "You're Bill Gates?" ![]() iBook G4 1.2ghz PowerPC G4 // 1.25gb PC2700 DDR // ATI RADEON Mobility 9200 32mb DDR // 60gb Ultra ATA/100 Hitachi HDD // Matshita 24x CD-RW/DVD Combo // M-Audio Sonica Theater 7.1 USB Sound Card // Logitech X-530 5.1 Surround |
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| | #6 (permalink) |
| Newb Techie Join Date: Aug 2005
Posts: 40
| i have 3ds max and c4d but im better with c4d. i just was wondering how you texture an individual polygon rather than the whole thing. iv done everything i can think up but it always comes down to me putting a plane or somthing over the object |
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| | #9 (permalink) |
| Ultra Techie Join Date: Jan 2005
Posts: 506
| Convert your object to a editable poly. Get in to the poly sub-object and go down to the polygon properties roll out. Select the poly you want and change the ID in the Set ID box(pick a number 2-20 etc..). Then add a muliti/sub-object material to your object with the material in the corresponding slot that your numbered your poly. |
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