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11-07-2006, 01:28 PM
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#31 (permalink)
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Newb Techie Join Date: Oct 2005 Posts: 4
| The Wii is gonna be the king of this gen's console wars. It's the only system that is truly different. Ps3 and 360 have nothing on the wii. |
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11-15-2006, 08:45 AM
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#32 (permalink)
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Super Techie Join Date: Oct 2006 Posts: 259
| Quote: Originally posted by doubledanger The Wii is gonna be the king of this gen's console wars. It's the only system that is truly different. Ps3 and 360 have nothing on the wii. | Th highest resolution it will support is 640x480. Hardly next-gen. It's a Gamecube with a new controller. Pfft. It may be fun but it won't win. It will be third place as usual. |
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11-15-2006, 03:10 PM
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#33 (permalink)
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Super Techie Join Date: Jul 2005 Posts: 449
| I can careless about Graphics!!!!!!! thats everyones argument always big deal, did you care about graphics when you played Super Nintendo?
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11-15-2006, 09:17 PM
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#34 (permalink)
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Ultra Techie Join Date: May 2006 Posts: 924
| Quote: Originally posted by homerj14 I can careless about Graphics!!!!!!! thats everyones argument always big dea,l did you care about graphics when you played Super Nintendo?? .... | I agree. nintendo doesnt really have a history of great graphics which is why i wasnt expecting them. The reason why I think this is going to be so great is because of the controller and the price.
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11-16-2006, 05:51 AM
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#35 (permalink)
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Aprilia SX125 Join Date: Dec 2005 Location: United Kingdom, Leicester Posts: 2,010
| Quote: Originally posted by kfc469 I agree. nintendo doesnt really have a history of great graphics which is why i wasnt expecting them. The reason why I think this is going to be so great is because of the controller and the price. | Definetly agreed maybe theres a slight improvement in graphics from the Gamecube but not much, Nintendo is bright and colourful graphics i definetly love the price and the controller i preordered mine |
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11-17-2006, 09:31 AM
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#36 (permalink)
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Super Techie Join Date: Oct 2006 Posts: 259
| Quote: Originally posted by homerj14 I can careless about Graphics!!!!!!! thats everyones argument always big deal, did you care about graphics when you played Super Nintendo? | No I didn't care about graphics then. The technology wasn't available to make unbelievable graphics that long ago.
Now is a different story though. The technology is readily available and yet again Nintendo decides to skimp on the graphics area of gaming.
Sure the gameplay will be fun as usual but sooner or later you have to jump on the HD train if you want to stay in competition.
I didn't say they won't be fun to play. I was responding to the quote below. I don't think they will be the king of the "next-gen" console. IMHO, they will end up in third place, as usual, with Sony and MS in a close rae for first. Quote: Originally posted by doubledanger The Wii is gonna be the king of this gen's console wars. It's the only system that is truly different. Ps3 and 360 have nothing on the wii. | |
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11-17-2006, 11:31 AM
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#37 (permalink)
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Ultra Techie Join Date: Dec 2005 Posts: 928
| I'm gona get Wii only to play super smash bro's!
That game is gona rock. (Upto 16 People at the same time! INSANE!)
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11-21-2006, 11:25 AM
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#38 (permalink)
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Super Techie Join Date: Sep 2005 Posts: 341
| On the next Gens, I was looking at either a Wii or a 360. After consideration, I've decided to go with a Wii. I want gaming to be fun again, not great looking. When I want the uber graphics (like Halo 3 - and/or others) then I will get it on the PC. If it doesn't come out on the PC, I guess i didn't need it all that bad. I like the games that the 360 has (im a fps/halo fan) but Im ready to branch out, see what else is going on. Time to get back to my roots.
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11-21-2006, 11:31 AM
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#39 (permalink)
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Junior Techie Join Date: Jan 2006 Posts: 54
| taken from buisnessweek.com Quote:
First things first. When you heft the remote controllerÂ’s measured weight in your dominant hand and point it at your screen for the first time, it works almost flawlessly out of the box, without calibration. And once you get through the customary name and date set up and click on your first Wii Channels option, itÂ’s amazing how intuitive the whole thing is. What was once an outlandishly wacky concept becomes an obvious one in a second, and you canÂ’t help but wonder why it wasnÂ’t thought of earlier.
The Mii Channel is the first place you should visit. Creating a Mii personal avatar is a charming activity, and while the options to create your character are sparse itÂ’s humorous to try to rig the systemÂ’s limited option into a caricature of your face. When youÂ’re done, youÂ’re given the option of transferring your Mii to your remote, and doing so is creates a real sense of ownership of that controller.
Bringing the console online is the next step in the process, and it is by far the most painful of all the options. It’s not that it’s difficult – it’s almost identical to bringing a DS online, right down to the layout of the interface – but once you do the system will automatically update. Twice. Each of these updates feels like an eternity, though it doesn’t seem like these waits will be particularly frequent after launch. Once you’re online you’ll be asked if you want to link this system to your account at Nintendo’s website. Do so, and it will automatically configure everything.
Online Options
There’s not a great deal to do online yet. The News and Weather Channels are still inactive, though they’re largely redundant features in markets outside of Japan. The Virtual Console Store is likewise fairly barren – there’s a killer app in Super Mario 64, available off the Nintendo 64 for the first time, but most of the other titles worth playing have been packaged and repackaged multiple times since their original release – the original Legend of Zelda, for example. Still, it provides a solid proof of concept.
You can enter a credit card number or the number off a prepaid card to acquire some Wii points, in a convenient exchange rate of one penny per point. From there, selecting a game is a matter of simple clicks, and a short wait while the game downloads – you can’t do anything during this time except play with the load bar, entertainingly retooled as an interactive running Mario. When he collects all the coins your game is ready to play. Nintendo has thought about this experience in its entirety.
The Virtual Console works well. Every download comes with a digital game manual, and the emulation seems beyond reproach. The classic controller used for most of these games is a great piece of hardware – it’s a fully featured, comfortable first party control for less than $20 – though its odd placement of the Z button (tiny, and placed in duplicate between the bumpers and the remote connection cable) made some Super Mario 64 moves much more difficult. It’s hardly a big deal, though.
Backwards compatibility
The GameCube backwards compatibility is likewise perfect, at least in the time we spent with it. In fact, once you put the game in and select the game from the Disc Channel, all additional Wii functionality is disabled, and the system becomes for all intents and purposes just a GameCube. So itÂ’s a nice second life for a console that didnÂ’t get nearly as good as it deserves, and that its library can piggyback on its much more marketable progeny system is a very sweet boon.
Of course it’s necessary to mention the pack-in game, Wii Sports, as it’s presence in every Wii box makes it a major part of the experience. The verdict is that it’s definitely fun, though a little bit light on content and mechanic complexity. Which makes it the perfect system introduction, actually – watching your friend’s Mii avatars compete in a series of athletic events in a delight, and as you swing way too dramatically in Baseball or take unnecessary lead-in steps during Bowling your head can’t help but swim with ideas, where the very best minds in our industry could possibly take this setup. It’s also a great party game, with every event in it having at least some charm – though Baseball becomes rather repetitive and Boxing has some issues with control reaction. It’s worth spending time with, so it’s good that we’re all getting it.
As for the rest of the games, well, theyÂ’re launch games (except for the re-appropriated swansong Legend of Zelda: Twilight Princess). But the thing about them is, much like the Nintendo DSÂ’s launch games, even when they werenÂ’t great they still felt important. They felt like they were paving the way for something better. The much greater breadth of the WiiÂ’s launch lineup shoulders this burden as well, so donÂ’t be surprised if the third game in your collection (after Wii Sports and Zelda) is charming, yet awkward.
The Wii has had a great launch. ItÂ’s inexpensive and easy to acquire, has a solid lineup of genuinely fun games, and even has a killer app. Its network services work well out of the box, its added-value features feel genuinely valuable, and even though the graphics are blurry and low-resolution, it still feels like an elegant, high-tech Japanese machine. ThereÂ’s plenty to do with it now, but the real reason it feels like its worth the asking cost is the eventual, innovative brilliance this hardware setup canÂ’t help but spawn.
In the meantime, come for the Zelda and catch up with the GameCube games you missed. ThereÂ’s plenty of time to watch this system stretch its long, long legs.
| I'm excited! I enjoy the stunning visual effects that my 360 with DLP HDTV provide me but I really can't wait till I try the WII and the "new gaming" with the neat controller! goosebumps!
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11-21-2006, 04:28 PM
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#40 (permalink)
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Ultra Techie Join Date: May 2006 Posts: 924
| Quote: Originally posted by sarge52 I enjoy the stunning visual effects that my 360 with DLP HDTV provide me | brag brag brag  jk
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