Computer Forums

Member Login

Remember Me? Sign Up! | Forgot Password
 
Slogan
 
Computer Forums > Gaming > PC Gaming » Call of Duty: World at War?
Closed Thread
Old 11-25-2008, 04:54 PM   #21 (permalink)
lukas's Avatar
 
cod4 pro :D

Join Date: Apr 2008

Location: Manchester, england

Posts: 647

lukas is on a distinguished road

Default Re: Call of Duty: World at War?

Quote:
Originally Posted by Bretskate View Post
The originals outdue the new ones by far in gameplay and competitive online play. They have better graphics and more features but the classic Vcod, uo and CoD2 were one of the best competitive online games.

I'm not saying CoD4 and CoD5 are bad, just the competitive play for them are bad.
no offense but you dont know nothing about competitive play, cod4 was at twice as many LANs as the other cod's and cod4 was a more competitive game due to its fast pace and spectator friendly gameplay.
lukas is offline  
Old 11-25-2008, 05:56 PM   #22 (permalink)
Bretskate's Avatar
 
Newb Techie

Join Date: Nov 2008

Location: Las Vegas

Posts: 22

Bretskate is on a distinguished road

Send a message via AIM to Bretskate Send a message via MSN to Bretskate
Default Re: Call of Duty: World at War?

Maybe I'm just stuck in the CoD2 competitive era but I know CAL, CEVO teams didn't particularly like CoD4 and most didn't even move onto CoD5.

You can ask a lot of competitive players and they will say CoD1 is classic.

Last edited by Bretskate; 11-25-2008 at 06:01 PM.
Bretskate is offline  
Old 11-25-2008, 05:59 PM   #23 (permalink)
synergy's Avatar
 
Monster Techie

Join Date: Mar 2005

Location: Somewhere between a 1 and a 0

Posts: 1,677

synergy will become famous soon enoughsynergy will become famous soon enough

Send a message via MSN to synergy Send a message via Yahoo to synergy Send a message via Skype™ to synergy
Default Re: Call of Duty: World at War?

I would have to agree. While CoD4/5 have some cool MP features, the original CoD is a much better competitive game. It was more about skill than about what you could do with perks. Since BF2, MP games have been somewhat imbalanced because of the whole ranking system and unlockable kits, etc.
__________________

Windows 7 Professional 64-bit
HTPC: Phenom II X4 920 | Biostar TA790GX XE mATX w/ ATI HD 3300 IGP | 4 GB Dominators DDR2 1066
LG Blu-Ray/HD-DVD ROM + DVD RW | WD Caviar 1 TB | 250 GB Cuda | Antec Veris Fusion Black HTPC Case
Logitech diNovo Edge KB | Win7 Pro 64-bit

3dMark06 23,159 | 3dMark Vantage 23,579 | TF2 Stats Page
synergy is offline  
Old 11-25-2008, 06:24 PM   #24 (permalink)
 
gone

Join Date: Jan 2007

Posts: 2,030

Gabb is on a distinguished road

Send a message via AIM to Gabb
Default Re: Call of Duty: World at War?

Quote:
Originally Posted by synergy View Post
I would have to agree. While CoD4/5 have some cool MP features, the original CoD is a much better competitive game. It was more about skill than about what you could do with perks. Since BF2, MP games have been somewhat imbalanced because of the whole ranking system and unlockable kits, etc.
COD4 actually did it best with the weapon unlocks since most of the weapon unlocks are mostly sidegrades instead of upgrades ( just like in TF2 for the most part ). BF2 on the otherhand was ridiculous where the unlocks outclassed the standard weapons severely ( the L96 being better then the m24 and m95, the PKM and G36 being godly, the autoshotgun for the AT class dominating, etc etc ).

Also for those that are saying COD4 wasn't good for multiplayer...I have no idea what your talking about, it has one of the most active lively multiplayer scenes around for competitive play. Most leagues get rid of nearly all the perks anyways so they aren't a factor.

The main complaint I really have against the game in a competitive high level of play is, I really dislike the fact that proper scoping/leaning technique is a must and always thought the smoke emitted from your gun severely reduces my vision when I'm firing ( burst firing included ) compared to games like CS or BF2 where there is no smoke obscuring your view when you fire...I dunno to me it just seems sorta like a fire first and look for the reticle to hit them first ( the AK, the best rifle in the game, has ridiculously low recoil to allow this ) and always kind of gave me a not so fully 100% in control of my aiming and shooting. Also the hitboxes seem kind of unusually big and the penetration.

Lower level pub play wise though the game was perfect except for the horribly imbalanced grenade launcher ( lets not start THAT argument again ). Oh and hardcore mode also ruined most of pub play ( I can write a whole essay on why hardcore mode actually requires lower amounts of skill compared to regular ) since most servers are on that mode anyways.
__________________
q6600 g0 @ 3.0 ghz at stock voltage, Gigabyte P-35 DS3R
WD Raptor 150 and Seagate 320, Samsung DVD Burner and ASUS DVD Rom, Thermaltake armor case
Corsair HX 620 watt PSU, Tuniq tower 120 w/MX-1
EVGA 9800 GTX+ with 1 gig video memory @ stock settings, 4 gigs of OCZ HPC DDR2 800 PC6400 Ram
X-Fi Xtreme Gamer card, Logitech G5 series 2
Logitech G11 keyboard, Dell 22 inch monitor
3dmark06: 14533
Gabb is offline  
Old 11-25-2008, 07:55 PM   #25 (permalink)
Waphlez's Avatar
 
Formerly Beefcake

Join Date: Oct 2005

Location: Ohio, United States

Posts: 1,942

Waphlez is on a distinguished road

Default Re: Call of Duty: World at War?

In UO you can sprint. CoD1/UO is really the only CoD that got high amounts of players right and you didn't have to worry about levels, unlocks, what "class" your using. Just picked a gun and went at it. There was also no wall spamming, breath-holder, didn't stay in scope when sniping, hit indicator, UAV, "noob tubes" etc. in the first call of duty which is why I think UO takes more skill and therefor more competitive. Now any idiot with a machine gun, deep impact, and bandoleer can just spam buildings waiting for the little cross to show that you hit an enemy. The least they could do is remove the indicator when you shoot someone through the wall. Not to mention UO was perfect to play 40-64 people with, not as many maps were as much as a cluster-f*** as the new ones are.

Call of Duty 2 was okay, but I went back to UO when 2 came out. Wasn't as good IMO. Being a heavy bolt-action user myself I do like the return in WaW.
__________________


Last edited by Waphlez; 11-25-2008 at 07:57 PM.
Waphlez is offline  
Old 11-25-2008, 09:16 PM   #26 (permalink)
Bretskate's Avatar
 
Newb Techie

Join Date: Nov 2008

Location: Las Vegas

Posts: 22

Bretskate is on a distinguished road

Send a message via AIM to Bretskate Send a message via MSN to Bretskate
Default Re: Call of Duty: World at War?

Promod helped CoD4 but still wasn't a solid competitive game imo.
Bretskate is offline  
Old 11-25-2008, 09:36 PM   #27 (permalink)
ricanflow's Avatar
 

Join Date: Feb 2006

Location: 20K Club

Posts: 6,146

ricanflow has a spectacular aura aboutricanflow has a spectacular aura aboutricanflow has a spectacular aura about

Default Re: Call of Duty: World at War?

How is it not competitive??

Its the second most frequently played multiplayer game on xfire.

Call of Duty 4: Modern Warfare
__________________
3DMARK06 = 20,341 (3.8GHZ)




Laptop
P7350 | GTX 260M | 4GB DDR2 800 | 320GB HD | X-Fi | Vista 64

Folding Rig/File Server

M775 | E1200 | Foxconn P9657AB
| Dual 8800GT | Antec NeoHE 500 | Barracuda 80GB | Wintec Ampx



ricanflow is offline  
Old 11-25-2008, 10:12 PM   #28 (permalink)
Waphlez's Avatar
 
Formerly Beefcake

Join Date: Oct 2005

Location: Ohio, United States

Posts: 1,942

Waphlez is on a distinguished road

Default Re: Call of Duty: World at War?

All multiplayer games are competitive to an extent. My point is: because CoD 1/ UO takes more skill it makes it a much more competitive environment compared to newer iterations of CoD. The same ccould be said for Counter-Strike, after Source was released a lot of players felt 1.6 took more skill and stuck to it.
__________________

Waphlez is offline  
Old 11-25-2008, 10:42 PM   #29 (permalink)
ricanflow's Avatar
 

Join Date: Feb 2006

Location: 20K Club

Posts: 6,146

ricanflow has a spectacular aura aboutricanflow has a spectacular aura aboutricanflow has a spectacular aura about

Default Re: Call of Duty: World at War?

Thats an opinion, not a fact.

You say it takes more skill, me and many others say otherwise.
__________________
3DMARK06 = 20,341 (3.8GHZ)




Laptop
P7350 | GTX 260M | 4GB DDR2 800 | 320GB HD | X-Fi | Vista 64

Folding Rig/File Server

M775 | E1200 | Foxconn P9657AB
| Dual 8800GT | Antec NeoHE 500 | Barracuda 80GB | Wintec Ampx



ricanflow is offline  
Old 11-25-2008, 11:23 PM   #30 (permalink)
Bretskate's Avatar
 
Newb Techie

Join Date: Nov 2008

Location: Las Vegas

Posts: 22

Bretskate is on a distinguished road

Send a message via AIM to Bretskate Send a message via MSN to Bretskate
Default Re: Call of Duty: World at War?

Quote:
Originally Posted by ricanflow View Post
How is it not competitive??

Its the second most frequently played multiplayer game on xfire.

Call of Duty 4: Modern Warfare
I'm saying it isn't as competitive as Vcod and CoD2 was.
Bretskate is offline  
 
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Call Of Duty - World at War Patch 1.1 Released ricanflow PC Gaming 39 12-08-2008 05:42 PM
Call of Duty: World at War Digital_Jedi PC Gaming 19 11-13-2008 03:50 PM
Call of Duty World at War Beta impressions surgeVel XBox & XBox 360 15 10-17-2008 11:15 PM
Call of Duty 5 New Info - Promising Oreo XBox & XBox 360 32 08-27-2008 08:28 PM
Call of Duty: World at War unveiled maroon1 PC Gaming 12 06-23-2008 12:53 AM