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View Poll Results: What would you like to see on the GBA?
More ports of SNES and Genesis games 3 37.50%
More ports of classic arcade games 2 25.00%
More Cartoon/Movie tie in games 0 0%
More RPGs 2 25.00%
More "God games" eg Civilization, Sim City 0 0%
More Adventure games eg Zelda, Metroid, Monsterworld 1 12.50%
More Unique games eg Elite, Pirates!, Rockstar Ate My Hamster 1 12.50%
More Multiplayer/Gamecube interactive games 0 0%
More FPS games eg Unreal, Rainbow 6 2 25.00%
More Tactical games/RPGs eg Age of Empires, FFtactics 5 62.50%
Multiple Choice Poll. Voters: 8. You may not vote on this poll

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Old 08-21-2004, 08:12 PM   #31 (permalink)
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PC is #1 Foreva!! w00t!
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PC Specs:

Intel Pentium 4 3.2 ghz 800 FSB
Abit IC7-G 875p
Sapphire Radeon 9800 Pro 128MB 256 Bit
2x512MB Ultra PC3200 DDR400
Soundblaster Live
Maxtor 40GB 7,200 RPM HDD
Lian-Li PC65 Case
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Old 08-21-2004, 08:51 PM   #32 (permalink)
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Cool "Age of Empires..."

Ah... But what comes up, must come down. PC's wont be here forever. It's best to enjoy them before they are one day forgotten...
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Quote:
Originally posted by bonehelm
WTF ROFLMAO !!!! WTF OMFG LOL !!!! PARDON THE ****KING CAPS IM SO ROFL NOW !!!

I just found out I\'ve been using direct X 8.1 since its out.
He who knows when enough is enough will always have enough... - Lao Tzu
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Old 08-21-2004, 08:53 PM   #33 (permalink)
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are you nuts? computers are the future you know!
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PC Specs:

Intel Pentium 4 3.2 ghz 800 FSB
Abit IC7-G 875p
Sapphire Radeon 9800 Pro 128MB 256 Bit
2x512MB Ultra PC3200 DDR400
Soundblaster Live
Maxtor 40GB 7,200 RPM HDD
Lian-Li PC65 Case
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Old 08-21-2004, 09:00 PM   #34 (permalink)
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Cool "Mythology..."

Yeah. Computers, But not platforms. They'll allways be changing, just like everything else will.
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Quote:
Originally posted by bonehelm
WTF ROFLMAO !!!! WTF OMFG LOL !!!! PARDON THE ****KING CAPS IM SO ROFL NOW !!!

I just found out I\'ve been using direct X 8.1 since its out.
He who knows when enough is enough will always have enough... - Lao Tzu
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Old 08-21-2004, 09:01 PM   #35 (permalink)
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well duh
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PC Specs:

Intel Pentium 4 3.2 ghz 800 FSB
Abit IC7-G 875p
Sapphire Radeon 9800 Pro 128MB 256 Bit
2x512MB Ultra PC3200 DDR400
Soundblaster Live
Maxtor 40GB 7,200 RPM HDD
Lian-Li PC65 Case
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Old 08-27-2004, 01:52 PM   #36 (permalink)
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Pc, is better than all the rest put to gether and times by 50.
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Old 09-20-2004, 08:56 PM   #37 (permalink)
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Cool "Console War..."

Here are the system specs of all the console systems of today...

GAME CUBE
MPU (Microprocessor Unit) : 485 MHz custom IBM PowerPC "Gekko"
Graphics Processor : 162 MHz custom ATI/Nintendo "Flipper"
Texture-Read Bandwidth : 10.4 GB per second (peak)
Main Memory Bandwidth : 2.6 GB per second (peak)
Pixel Depth: 24-bit color, 24-bit Z buffer
Sound Processor: 81 MHz custom Macronix 16-bit DSP
Sound Performance: 64 simultaneous channels, ADPCM encoding
Polygon Performance: 6 to 12 million polygons per second (peak)
System Memory: 40 MB
Main Memory: 24 MB MoSys 1T-SRAM
Disc Drive: 128 ms CAV (Constant Angular Velocity) system
Data Transfer Speed: 16 Mbps to 25 Mbps
Media: 3-inch, 1.5 GB capacity disc
Controller Ports: Four
Memory Card Slots: Two
Audio-Video Output: Analog and digital
Dimensions: 4.3 by 5.9 by 6.3 inches (height by width by depth)

Playstation 2:
System Clock: 330 MHz
System Memory: 32 MB Direct Rambus
Memory Bus Bandwidth: 3.2 GB per second
Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
Floating Point Performance: 6.2 GFLOPS
3D CG Geometric Transformation: 66 million Polygons Per Second
Compressed Image Decoder: MPEG2
Graphics
Clock Frequency: 150MHz
DRAM Bus bandwidth: 48 GB Per Second
DRAM Bus width: 2560 bits
Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
Maximum Polygon Rate: 75 Million Polygons Per Second
Sound
Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
Sampling Frequency: 44.1 KHz or 48 KHz (selectable)

Xbox
CPU 733 MHz Intel Custom Pentium III
Front Side Bus 133 MHz - 1.0 GB/sec
RAM Micron 64 MB DDR SDRAM
Memory Bandwidth 6.4 GB/sec bus
Storage Medium 8 GB Hard Disk
(Western Digital, 5400 RPM)
I/O (Input / Output) w-5x DVD-ROM
Type 9 DVD - 8.5 GB single sided
4x Proprietary USB Game Ports (12 Mbps)
Broadband Ethernet Connection (100 Mbps)
Proprietary Audio/Video Connector
Graphics Processor Unit 250 MHz Custom-Designed NV2X
Max Polygon Performance 125 M/sec
Simultaneous Textures 4.8 G/Sec
Pixel Fill Rate 12w
Compressed Textures Yes (6:1)
Maximum resolution 1920 x 1080 (HDTV Required)
MPEG 2 Support Yes (Standard DVD)
HDTV Game Support Yes (HDTV Cable Required)
DVD Movie Playback Yes (DVD Remote Control Required)
Media Comm. Processor 200 MHz Processor Custom
Designed By NVIDIA
Controls Hard Disk & DVD
Controls High-Speed Ethernet
Controls Proprietary USB Game Ports
Controls Advanced Audio which uses:
licensed technology from UK's Sensaura 3D.
Peripheral Bus (MCP BUS) 400 MB/s (Full Duplex)
Broadband Enabled Yes (10/100 Mbps / TCP/IP / WinSock)
Audio Channels 256
3D Audio Support Yes (64 3D channels)
Operating System - Windows 2000 Core OS
(Custom designed by MS)
- DirectX 8.0a (Drivers)
- Part 1 of the OS is on the hard disk < 1 MB
- Part 2 of the OS can be DVD disc < 500 K
- (Part 1 includes the core OS, DirectX, DVD playback, some drivers and 3D user interface)
- (Part 2 includes things like libraries, other drivers and other features needed by the developer)
- OS takes less then 3 MB in RAM
- The OS has a 3D user interface when no games are inserted to play music CDs, run DVD movies etc.
- The games run in ring 0, known as kernel mode which is the fastest mode possible.
V-CHIP Parental control on DVD's with ESRB ratings
Size Width: ~31cm
Depth: ~27cm
Height: ~10cm
Total Internal Components 800

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Quote:
Originally posted by bonehelm
WTF ROFLMAO !!!! WTF OMFG LOL !!!! PARDON THE ****KING CAPS IM SO ROFL NOW !!!

I just found out I\'ve been using direct X 8.1 since its out.
He who knows when enough is enough will always have enough... - Lao Tzu
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Old 09-22-2004, 08:20 PM   #38 (permalink)
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I like ps2 and the racing games Ex: Gt3 NFS Underground but when it comes to a pc you can play more multiplayer games and the better ones Ex:RCT 2, GZH, so i stick with pc.
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Old 10-16-2004, 11:56 AM   #39 (permalink)
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consoles have a definite advantage in that developers only have to worry about one system and its capabilites (unless theyre gonna put it out on more systems). also they only have to push 640x480 or whatever tv's are, whereas my pc has to render like 1.7 million more pixels than that, thats like over 5 times as much. (in 1600x1200). i guess thats our own fault but if you were to put any console upto the task there would be no way, but ofc thats not really fair, just throwin it out there.

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