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Computer Forums > Gaming > MMORPG Gaming » Pay to Play vs. Free To Play Games Debate
View Poll Results: Pay to Play vs. Free To Play
Game Client, Expansion & subscription should be paid for. 2 11.11%
Game Client should be free. Expansion and subscription should be paid for. 2 11.11%
Game Client & Expansion should be free. Subscription should be paid for. 6 33.33%
Game Client & Expansion should be paid for. Subscription should be free. 5 27.78%
Game Client, Expansion, subscription should free. I don't mind paying for skills & equipment 1 5.56%
Game Client, Expansion, subscription should free. I don't mind in game advertising 1 5.56%
Other... Please Post 1 5.56%
Voters: 18. You may not vote on this poll

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Old 06-24-2009, 04:32 PM   #11 (permalink)
 
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Default Re: Pay to Play vs. Free To Play Games Debate

Pryo, WoW is based off of the warcraft series...It's not really meant to have a story line. It just kind of follows the warcraft series a bit.

Anyway, I see where you are coming from by wanting more out of the game. But you still have to look at the big picture. Any MMO you will get a lot more game play hours than most other genres. So monthly prices are expensive..but it's still cheaper if you look at the cost per game play hour
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Old 06-25-2009, 01:00 AM   #12 (permalink)
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Default Re: Pay to Play vs. Free To Play Games Debate

I only considered EVE...

And I never payed for it.
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Old 06-25-2009, 03:00 AM   #13 (permalink)
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Default Re: Pay to Play vs. Free To Play Games Debate

Quote:
Originally Posted by Keyboard Cowboy View Post
Firstly I find playing MMORPG works out cheaper for me that playing stand alone games.
I might be paying for a client. However i am strong believer in "you get what you pay for". However normally in that client, you are pay for a disk and playier's reference manual and the most of the time the first month of game time. I do find that it's a little cheap of the programmers where they get people to pay for the game and then pay again for the first month of play.*

However when you look at stand alone games these pays, they are getting shorter and shorter. 15 years ago, I used to pick and expect about 20 hours or so of play before beating it. No days, most stand alone games you will be lucky to have any more that 8 hours of play before beating the final boss. In the mean time, you are still pay top dollar to play this games. However lets be realistic here and say that i do have a life away from by computer. So lets say I finish the game in 2 weeks after purchasing it. After 2 weeks, I am looking for another game to play. Therefore i need to folk out more money.

As for MMORPGs. I might be stuck paying for the client. However if that it the case, I am expecting that manual, disk, the first month paid for and maybe a special limited edition in game item for pre-ordering or what ever. However after that, I am paying a subscription week where i have vast open areas to explore, countless hours of play. And even when you finish about 99% of the quests, the MMORPG developers always have something new to coming out with patches and expansions.

New stand alone game is about $50
US$50 x 26 fornights per year = $1300

MMORPG subscription is about $15 per month
US$15 x 12 months per year = $180.

So if we weigh up the price differences between a me playing an MMORPG for 1 years vs me purchasing a new game every 2 week, it does work out far cheaper. Even if I am paying another $50 for the MMORPG client.

As for my views on the clients. Personally i do feel that the clients and expansions should be for free. Especialy when the devs seems to make more money alone on the subscription than they do on the game. However if I am paying for a expansion, they better have some thing like a new class, a vast reigon to explore and a higher level cap. If I am also paying for client, I really wish that the devs would bring out a 14 trail account before having to fork out real money for a game that I am not sure if I am going to like or not at the end of the month.

For those people that want to complain quality of the free2play MMO clients. I do feel that they have no right to complain about ingame items needing to be paid and not so nice looking graphics. At the end of the day, you do get what you pay for.

* The only expection in my experience has been Phantasy Star Universe and that because there is no serial number to activate your online account. Plus there is the offline story mode too.
I see how this works out. But in a lot of stand alone games they have online play which you could do for months. As leveling lets say in COD4 it takes a little a bit of time unless you don't do anything else all day. I vote Pay for subscription and not the game or expansions.
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Old 06-27-2009, 06:56 AM   #14 (permalink)
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Default Re: Pay to Play vs. Free To Play Games Debate

Quote:
Originally Posted by DPG991 View Post
I only considered EVE...

And I never payed for it.
Sadly the 14 day trial account is not enough to really sink your teeth into that MMORPG. Onlay give the trial ago if you know that you are going to have a few days to try it out. The learning curve is steep.
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