Okay, I know I just made another topic like 5 minutes ago, but... I've already got another question.
Basically I'm wondering how you can use outside files with a C++ console application. Like for instance have your EXE file and then a TXT file that the program accesses for certain values.
Example:
{
You have a text game of some kind, a text game that saves your progress so that when you exit it, you don't have to start all over. Your progress would be saved in a text file, holding values like "playerName", "playerScore", etc that will be accessed when running the program again.
}
So is there a way to do this? Make your program call on another file to define certain variables?
(This could also be useful for changing other game values to make it easier/harder to beat a.k.a. modding, without having to recompile the whole thing.)