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Old 07-13-2004, 05:58 AM   #1 (permalink)
 
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Simboy

Question Game Programming - What language to use?

Hi, as you can see the title says it all !! What programming language is best when coming to build a heavy duty game (like the ones we pay $60 to buy)

I'v been programming for these last 3 years and touched several languages:

VB6.0 (now .Net) is competible with Dirext X9 however from what i found out every one says that it is slow!

C/C++ is the language i saw most examples of, However C/C++ is a very hard language and now with C# on the market it is rarly used.

C#.Net is the new language, altough it is multi-platform i guess it is slower then C/C++.

There are also Delphi and Java ... altough i never heared of Direct X games programed with these!

I have no idea what to use, and it is quite an imp[ortant descision since I still have to learn the language I want to program games with. Do you have any sugestions?

Thanks to all in advance for any sugestions
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Old 07-13-2004, 10:12 PM   #2 (permalink)
 
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Hello, if you want to make heavy duty game and not want to use C++ use Delphi. thats all i can say lol.
If you use p2p you could always look for a file called
Delphi Graphics and Game Programming Exposed with DirectX 7.0.pdf
:amazed:
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Old 07-14-2004, 04:59 AM   #3 (permalink)
 
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So C# and VB are out of the question?
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Old 07-14-2004, 12:32 PM   #4 (permalink)
 
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Quote:
Originally posted by Simboy
So C# and VB are out of the question?
It all depends on your programming skills. VB is slower than Delphi so i guess that would be out of the question in my opinion.
C# would be out of the question for me also because i find it to be an ugly programming language, Delphi is easier for me to understand because the syntax is more like english.
Find a language you are comfortable with and stick with it, that's what i did with Delphi. The reason i like Delphi so much is because i find it to be just as powerful as C++ and way more powerful than VB , yet it's a fairly simple language
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Old 07-14-2004, 05:08 PM   #5 (permalink)
 
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I have some knowledge in C/C++ so i guess i'll try to stick to that and buy some books that have examples C/C++ and Direct X

Thanks people
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Old 07-14-2004, 05:24 PM   #6 (permalink)
 
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If you want to make some simple 2d, games you can go with just about anything.

However if you want to make large complex 3d games you are going to want to go with C/C++/
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Old 07-15-2004, 02:17 AM   #7 (permalink)
 
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What I had in mind is to make the DLL's that interect with Direct X using C/C++, and then it is not much important what I use to interect with those DLL's since!! Since the other language would only be like an interface calling methods inside the DLL's!

what do you think?
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Old 07-20-2004, 08:35 PM   #8 (permalink)
 
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doesnt sound like a good idea to me, but i could be very wrong. i would think that the slower language would still be a bottleneck to the performance of the game. someone please correct me if im wrong.
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Old 07-25-2004, 01:23 AM   #9 (permalink)
 
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I dont know how many of you are familiar with Super Mario RPG for Super Nintendo. I would like to make something very similar to that? What language would you recommend?

In case you are not familiar with it, it is similar to any final fantasy game for the Playstation One.
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Old 07-31-2004, 03:17 PM   #10 (permalink)
 
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If you aren't a good programmer I would recommend using software to make a game. If you want to make a good 2d rpg game then I would download RPG maker 2003. If you are going to want to build 3d games I would go with 3d Game Studio (which costs a bit).
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