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Old 11-17-2008, 11:23 PM   #10 (permalink)
Waphlez
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Formerly Beefcake

Join Date: Oct 2005

Location: Ohio, United States

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Default Re: Call of Duty: World at War?

For a game that is in a different time period it feel awfully similar to a game over 60 years in the future.

As for the perks...

I will color the non-vehicle perks that are new.

Perk 1:
- Special Grenades x3
- Satchel Charge x2 (C4)
- M9A1 Bazooka x2 (RPG)
- Bomb Squad
- Bouncing Betty x2 (claymores)
- Bandolier
- Primary Grenades x2
- M2 Flamethrower

Perk 2:
- Stopping Power
- Fireworks (sonic boom)
- Flak Jacket
- Gas Mask
- Juggernaut
- Camouflage (UAV Jammer)
- Sleight of Hand
- Shades (almost the same as Gas Mask, but for other grenades)
- Double Tap
- Overkill

Perk 3:
- Deep Impact
- Extreme Conditioning
- Steady Aim
- Toss Back (resets fuse on tossing back enemy grenade)
- Second Chance (same as last stand basically)
- Martyrdom
- Fireproof
- Dead Silence
- Iron Lungs
- Reconnaissance (shows artillery and tanks on map)

Wow, what BIG changes...

And comparing CoD4 and CoD5 is completely fair, as they are sequels to the same franchise. If they were that different they shouldn't have called it Call of Duty 4. As for the guns, they don't change the gameplay that much. Only guns that don't really show up in CoD4 are the bolt-action rifles (if you exclude some of the sniper rifles). You still have your sub-machine guns, shotguns, sniper rifles, machine guns, semi-auto rifles, and even an assault rifle (MP44); not to mention they have the same attachments. They don't change the gameplay enough to make it different from CoD4. it still feels the same. Add in UAV, same game modes, and a perk/challenge list almost identical to CoD 4 and apparently you got a full new game. The game is still fun as CoD4, that is why I really like this game, it's just a big disappointment of what it could have been. No wonder they pumped this game out so fast, the majority of the design is borrowed from CoD 4.
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Last edited by Waphlez; 11-17-2008 at 11:42 PM.
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