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Old 11-17-2008, 06:09 PM   #8 (permalink)
Waphlez
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Join Date: Oct 2005

Location: Ohio, United States

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Default Re: Call of Duty: World at War?

Quote:
Originally Posted by Akubane View Post
Yeah agreed with rican, yet again lol.

Course I never wasted time with cod 1 2 or 3 so I dunno.
It's different enough from cod 4 that I don't waste the effort comparing it. Just because it has a similar ranking structure with perks and such, doesn't make it the same game. Completely different campaign, different weapons, different time period entirely, the mutliplayer rank system was just fine, so changing that would have just been a nuissance. It's been extended upon. Maps are really nice.

My only main gripe is in most maps any more than 12-15 players is just a spawn camping nightmare.
Well it's not even so much as camping, it's just the game constantly spawns you right on top of other people, and them on you. It's retarded. Spawn, walk 2 feet and have someone spawn directly behind you ready to spray.

Other then that it's mostly cool. The spawning has always been screwed up since cod4 though so I can't really complain much, since I fulyl expected it to be no different.
I never said they should change the ranking system. I'm just saying if you took the weapons from WaW and maps and put them into CoD 4 the gameplay will be almost exactly the same. The campaign is just more of the same and is way too short, even the Pacific campaign isn't that different. Apparently you just take the enemy AI, give them bayonets and have them rush you, it makes it a different enemy. For a $50 game (****, it even has it's own $70 collector's edition) or $60 on consoles, you would expect something a little more than what WaW presents.

I was hoping they would have just went back to the CoD roots with WWII instead of what I feared, a CoD4 clone. Either that, or they should have just never done another WWII CoD. UAV has no place in a WWII shooter, and soldiers should only spawn with weapons related to what they would have been equipped with in WWII.

Also, if any of you guys ever played Call of Duty 1 and United Offensive, you would see that the gameplay with the right levels could easily handle 32+ players (some of the tank UO maps could handle over 64 players if you could). Now the consoles have reduced that to very low levels.
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Last edited by Waphlez; 11-17-2008 at 06:12 PM.
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