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Old 07-03-2007, 02:36 AM   #1 (permalink)
Wildside
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Question how many Shader Processors equals 1 Pixel Pipeline or vice versa?

reason i ask is because ever since the 7950 GX2 came out, that was the last time specs about a graphics card that told how many pixel pipelines it had, which is 48.

now a days with newer graphics cards, it's measured in shader processors which confuses me how many pixel pipelines it even has anymore. Why do all the manufactures measures their pixel "power" in shader processors instead of pixel pipelines? More accurate? Society changed it for us to believe this is a better understanding?

i have always thought that the higher pixel pipelines, the better n ever since the HD 2900 XT came out with 320, i thought it was good to have more, but learned that the bandwidth matters, not the # of shader processors.

since everyone is measuring pixels in # of shader processors, how is this measure to find out how many pixel pipelines or vice versa the newer graphics cards have?

i need the education so teach me plz , thx
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